![]() "There were certain combinations of things that we just didn't expect, despite extensively testing the game very high-end CPUs with low-end GPUs, and older drivers, things like that," he said. Game director Harvey Smith said these problems arose despite extensive testing. However, many of these have been fixed with subsequent patches. This time we’re paying more attention for sure."ĭishonored 2 launched on PC version with a number of issues. "Nevertheless, we are of course aware of now, and were back then already, but it caught us by surprise a little. "The risk isn't the same, in the case of Prey we’re using the CryEngine, so it’s an engine that has already shipped things before. even though it’s based on idTech, most of it has been redone," he explained. ![]() In the case of Dishonored, we created a new engine. "It’s a different engine, so the constraints are different. Additionally, the game is being developed on a more stable engine, which should provide a stronger foundation for the game on PC. "So of course we are paying double-attention to making sure that this time, the PC version is really flawless when we ship."Īccording to Colantonio, Prey will have "a little bit more QA time" to iron out performance issues on PC. It shipped, then it got patched, and now it runs really well. "In development you never know what you're going to see, most of all with PC because there are so many different configurations," he said. By clicking 'enter', you agree to GameSpot's
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |